I've tried this digitally in the past, and it didn't work out so well. The other night, I was doodling, and decided to give it another shot. Things worked a bit better this time, though the facial structure is off, and there are some issues to deal with.
Apart from the anatomy issues, the edge on that far cheek could stand to be pushed back. I also didn't really bother to model the neck properly at all, so it's a grayish blob. This painting still bears traces of the Soviet Realist phase it mutated through while making it, which is a little odd. Nose structure is awful - painting this made me realize that I really don't have much idea how noses go together. On the plus side, the tones are better blended than I can usually accomplish digitally, and the mouth actually looks like it's a mobile 3D facial feature, instead of glued onto an egg shape. I should have taken more of the madder tone through the eyelids, though. They look weirdly dead.

Apart from the anatomy issues, the edge on that far cheek could stand to be pushed back. I also didn't really bother to model the neck properly at all, so it's a grayish blob. This painting still bears traces of the Soviet Realist phase it mutated through while making it, which is a little odd. Nose structure is awful - painting this made me realize that I really don't have much idea how noses go together. On the plus side, the tones are better blended than I can usually accomplish digitally, and the mouth actually looks like it's a mobile 3D facial feature, instead of glued onto an egg shape. I should have taken more of the madder tone through the eyelids, though. They look weirdly dead.
